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Identifying Imaged-based Sexual Abuse: Classifications and Definitions (NCOSE, 2024)
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Gaming and the Metaverse: The Alarming Rise of Online Sexual Exploitation and Abuse of Children Within the New Digital Frontier (Bracket Foundation, 2022)
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Internet Gaming Disorder, Risky Online Behaviour, and Mental Health in Hong Kong Adolescents: The Beneficial Role of Psychological Resilience - PMC (nih.gov) (Oct. 15, 2021)Free to Play? Hate, Harassment and Positive Social Experience in Online Games 2020 | ADL
- Parenting Children in the Age of Screens – Pew Research Center (July 28, 2020)
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Discussing digital technology overuse in children and adolescents during the COVID-19 pandemic and beyond: On the importance of considering Affective Neuroscience Theory (December 2020)
- Screens and Sleep - The New Normal: Parents, Teens, Screens, and Sleep in the United States (Common Sense Media, 2019)
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Orbitofrontal gray matter deficits as marker of Internet gaming disorder: converging evidence from a cross-sectional and prospective longitudinal design (January 24, 2019)
- Internet Watch Foundation Annual Report 2016 The IWF Annual Report is designed to be a reference tool to help inform, educate and encourage global action against online child sexual abuse imagery. This is our record of 2016.
- The Common Sense Census: Media Use by Tweens and Teens (Common Sense Media, 2015)
- CALiO's (Child Abuse Library Online). Search CALiO Collections" search box and you have access to more than 2,300 full-text publications, audio files, and video presentations, government reports, research articles, fact sheets, bibliographies, and much more. www.calio.org
- 2009 Cyber Security Study (StaySafeOnline.org, October, 2009).
- Mobile Fact Sheet (Pew Research Center, Feb 2018)